Monday 23 October 2017

Toolkit - Maya Texturing

Today we worked on creating textures in Maya. We made 7 spheres and used the hypershade to create different surfaces for each of them. We explored all of the basic materials like lambert, blinn and phong. Here are my spheres:


After this, we moved on to making different kinds of common materials. Here are some of the examples we completed in class. I really enjoyed doing this!


Silver


Chrome


Gold


Glass


Glow

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