Showing posts with label Drawing. Show all posts
Showing posts with label Drawing. Show all posts

Wednesday, 28 February 2018

From Script to Screen - Final Storyboard

My storyboard still shows that my animation will be a minute too long - however I think I haven't been too accurate with timing and I'm confident whilst making the animatic I'll be able to condense some scenes down a bit. If this doesn't work, I'll make one short version that fits the brief and another extended one.








From Script to Screen - Environment Thumbnails



From Script to Screen - Character Thumbnails





Monday, 12 February 2018

Toolkit - Maya Long Jump Animation

In Simon's class today we had to pick an action and animate it using a pre-existing rig. I based my animation off of a long jump. Here is the playblast for what I did in the lesson:


Monday, 5 February 2018

Life Drawing

Today's life drawing.







Character Design - Fourth Lesson

In our last character design class we looked at designing animals. After researching the different anatomies of various animals, we worked on combining all of these traits to make a completely new animal.


Character Design - Third Lesson

In our third character design lesson we looked at creating designs for inanimate objects. I decided to make a weapon for the character Ralph from Wreck-it-Ralph.


After this exercise we looked at anthropomorphism. We had to make characters from different objects from a certain room, and I was given utility room:


Character Design - Second Lesson

In our second character design lesson we looked at how form follows function and the difference between creating female and male characters, as well as the basic proportions that a design should follow. Here are the notes and drawings I made for that lesson: