Now I've finished UV mapping my main objects, I created my final scene and put in the ground plane, and then imported my two buildings into the scene. Here is a view through the final render camera without and with the UV map texture:
There's still a lot left to do, and I'm going to move on the modelling my lamp post next so I can put that into the final scene too. After that I'll need to start thinking about my matte painting. Hopefully, that shouldn't be too hard to complete as most of my scene will be made using actual models, so all that I'd be painting is the sky, possibly with the few background buildings, depending on whether I think the scene needs that or not.
Getting there Chloe! :)
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